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Proper order to play Blac...
Forum: General Blackmoor Discussions
Last Post: aldarron
05-05-2025, 07:40 AM
» Replies: 6
» Views: 163
Blackmoor on Ghenrek IV a...
Forum: Other Worlds & Blackmoor
Last Post: Yaztromo
04-30-2025, 05:48 PM
» Replies: 0
» Views: 3
Into the Wild Blue Yonder...
Forum: General Blackmoor Discussions
Last Post: Havard
04-28-2025, 12:24 PM
» Replies: 5
» Views: 332
DaveCon 2025
Forum: Zvenzen's Freehold - General Chat
Last Post: Havard
04-28-2025, 10:06 AM
» Replies: 4
» Views: 286
Into the Doors of Eryx [T...
Forum: Other Worlds & Blackmoor
Last Post: Yaztromo
04-07-2025, 03:04 PM
» Replies: 0
» Views: 12
[d20CityoftheGods] Orcafo...
Forum: General Blackmoor Discussions
Last Post: WingofCoot
03-15-2025, 09:32 PM
» Replies: 1
» Views: 186
Winter Elves of Skandahar
Forum: General Blackmoor Discussions
Last Post: WingofCoot
03-15-2025, 09:30 PM
» Replies: 9
» Views: 486
The History of the MMRPG
Forum: The Blackmoor MMRPG Campaign
Last Post: aldarron
03-08-2025, 05:20 PM
» Replies: 4
» Views: 152
How to get the Good Stuff...
Forum: General Blackmoor Discussions
Last Post: RobJN
02-28-2025, 03:38 PM
» Replies: 402
» Views: 392,146
The Hello Thread!
Forum: Zvenzen's Freehold - General Chat
Last Post: RobJN
02-26-2025, 11:07 AM
» Replies: 648
» Views: 134,585

 
  Blackmoor on Ghenrek IV and Gaia
Posted by: Yaztromo - 04-30-2025, 05:48 PM - Forum: Other Worlds & Blackmoor - No Replies

Today i learnt that, when Arneson moved Blackmoor to the Judges Guild product line, it was placed on the planet with the other Judges Guild settings. The planet is Ghenrek IV.
Moreover, Gaia (2003) is Necromancer version of Judges Guild world aka Ghenrek IV. Gaia is an Earth-sized planet.
Two more Blackmoor worlds...

Link to ThePiazza


  Into the Doors of Eryx [Titanspace]
Posted by: Yaztromo - 04-07-2025, 03:04 PM - Forum: Other Worlds & Blackmoor - No Replies

Into the Doors of Eryx is a Stellar Adventures mini-campaign in space openly inspired to a lovecraftian novel. The geographic / planetary references are generally to the world of Titan, that is the default location of Advanced Fighting Fantasy, that is the fantasy counter part of Stellar Adventures RPG. This mini-campaign has been published in six parts on the fanzine The Warlock Returns (issues #7 to #13).

The bit that -might- be probably a reference to Blackmoor is on the last part of the campaign, where on the planet Eryx is encountered a Chthuluesque, overpowerful creature called Khoot (vaguely resembling a huge, lovecraftian frog) and, if this creature is dispatched, the players will eventually become aware that, on their native planet (Titan), there several burrowing spawns of Khoot.

Am I the only one that guesses that this is likely to be a reference to the Egg of Coot and the burrowers?


  Proper order to play Blackmoor's adventures?
Posted by: CawmeKrazee - 03-28-2025, 04:56 PM - Forum: General Blackmoor Discussions - Replies (6)

hi! It's been a minute since i was active on here! Life got busy! 

Anyways, while i try to get back into DMing TTRPGs again, with Shadowdark,  I want to start writing up and planning for the campaign that will follow in Blackmoor.

I have every bit of released Blackmoor content. 
From the DA series, to the FFC, to the ZTG books and MMRPG, as well as the Age of the Wolf (However i hear that might not be totally accurate or useful anymore). So with that i want to start planning for a Blackmoor campaign and would like to use as much of the material that i can use as possible. So my question is. What order should the adventures of all this material be played and used in?


  Andre Norton Article at Goodman Games
Posted by: Havard - 02-23-2025, 10:43 AM - Forum: Zvenzen's Freehold - General Chat - No Replies

https://goodman-games.com/adventures-in-...-norton-3/

Nice little article written by Jim Wampler.

-Havard


  NPCs from BMPG
Posted by: Havard - 02-05-2025, 04:29 AM - Forum: General Blackmoor Discussions - Replies (3)

Clerics and Druids of the Human Deities
Clerics and Druids of the Demihuman Deities


  Mike Mearls Interviewed by Ben Riggs
Posted by: Havard - 02-03-2025, 03:57 PM - Forum: Zvenzen's Freehold - General Chat - No Replies

Not really Blackmoor related from what I have listened to so far, but still interesting:

https://www.youtube.com/watch?v=4VUnNkOoasA

-Havard


  [d20CityoftheGods] Orcafolk as a playable race?
Posted by: Havard - 01-29-2025, 03:58 AM - Forum: General Blackmoor Discussions - Replies (1)

I was revisiting the d20 module City of the Gods. One of the location in the adventure includes an encounter with Orcamen. They are detailed as HD9 Huge Animals, but they are noted to be able to use spears. No real description is given for them. 

ARE ORCAFOLK A BLACKMOOR RACE?
Note, the Orcamen in the adventure are found in a section of the City of the Gods that contains creatures and samples that have been captured by the Space Ship across multiple worlds. There are several creatures in this part of the ship that have been abducted from different parts of Blackmoor's world, but others are clearly more alien in nature. 

HOW CAN WE EXPAND UPON THE RACE?
I was thinking about the Darfellans from Stormwrack, another 3E book that could be used to expand on these creatures. I always like the Darfellans. In the adventure, tthe Orcamen are found near captured Skandaharians, so if they can be found in Blackmoor's world then it is possible that they live near those lands. 

Other ideas? Smile


-Havard


  Justin Alexander Running Castle Blackmoor (Alexandrian)
Posted by: Havard - 01-27-2025, 10:58 AM - Forum: General Blackmoor Discussions - Replies (1)

AusJeb posted this over at The Piazza, but might as well repost here:

AusJeb Wrote:Justin Alexander has a blog post up on what he learned running Castle Blackmoor with an open table from 2018 - 2020:
https://thealexandrian.net/wordpress/519...-blackmoor

In this post, he covers:
• Special Interest XP
• Stocking

He will continue in a future post.

His previous entry in this series was posted in November 2020(!).

And this one:

AusJeb Wrote:One of the things he did for his campaign was draw a higher-resolution version of the Blackmoor village map after his players struggled to work with the original map.

[Image: blackmoor-village-map-alexandrian.jpg]

https://thealexandrian.net/wordpress/411...illage-map




My own thoughts:

Always good to see people having fun with Blackmoor.

I don't know Justin Alexander, but I understand that he has been invited as a special guest at some of the Blackmoor conventions. I think he was the person who came up with the term Jaquaysing the Dungeon, based on analysing Jennell Jaquays' way of building dungeons?

His maps looks quite nice. It is clearly based on the pre-FFC versions of the map. We can see Dragon Rock going by its older name Serpents Rock. Tonisborg (with a different spelling) was replaced by Vestfold in the FFC. It seems Alexander have included both towns on his map? Perhaps a nod to Greg Svenson's recent publication? On most of Arneson's maps the South Road turns west and leads to Vestfold, just like the road leading from the Troll Gate, but perhaps Alexander's Blackmoor has both Tonisborg and Vestfold in two very differnt parts of Blackmoor? Bramwald is spelled Gramwald, which I think is a mistake by Alexander. It is a bit hard to make out on the scan I have of the old map, but anyone who is familiar with other Blackmoor material should be able to make it out. The Silver Dragon Inn was renamed "Town Inn" in the FFC, but this name does appear on the original map.

A few other locations are not shown on this map.


Other thoughts on the map and articles by the hard core fans here? Smile

-Havard


  Character Sheet
Posted by: sgalland - 01-13-2025, 01:26 PM - Forum: Adventures in Fantasy (1978) - Replies (3)

I was working through the rules and didn't have a character sheet, so I created one. Note that the link will take you to my Github repository, I hope to add more reference sheets in the future. To download the Character Sheet, click the "Download Raw File" button on the top right hand side of the preview.

If anyone has suggestions on how to improve this sheet please don't hesitate to let me know.

https://github.com/sgalland/aif-referenc...0Sheet.pdf


  Winter Elves of Skandahar
Posted by: Havard - 01-02-2025, 02:59 PM - Forum: General Blackmoor Discussions - Replies (9)

Note: This is a fan creation by Havard.

Background
Some say it was the Egg of Coot that caused the waters around Blackmoor to rise and the land begun to sink. A few centuries ago, the Black Sea and the North Sea joined as lands north of Maus were flooded. The elven realm had already become divided a few centuries earlier, but now the elves living in the northern woods became separated from their cousins in the Redwood. Most of the northern elves sought refuge in the Winter Woods, north of the Gremlin Woods, stretching deep into the Skandaharian Jarldoms. Many of the elven groups living in the Winter Woods already had their own 

Description
Most Winter Elves are somewhat taller than their Redwood cousins. They are usually fair skinned with blonde to white hair and frosty blue eyes. They wear deerskin clothes and furs. They reach maturity at 100 years and can live up to 800 years or more. Few live that long however as the Winter Elves live in a region with harsh climate and many are killed in conflict or in the struggle to survive. 

Alignment
Winter Elves lean towards Neutral Good alignment, although may variations exist. 

Culture
Winter Elf culture is based around hunting. They travel often using dogsleds, showshoes or skis. They often gather around the fires and entertain eachother through song and dance. Many are pranksters, enjoying to play pranks on each other and on peoples from other cultures. 

Male Names
Thiordannar, Trudelithim, Niarlar, Niarlothim, Marlothar, Golithim, Grolithar, 

Female Names
Thiordanna, Thiorella, Truteldia, Grolithella

Lands of the Winter Elves
Most Winter Elves live in the lands north of the Black Sea. Most are found in the Winter Woods (north of the map) and the Gremlin Woods. The Winter Woods stretch deep into the lands of the Skandaharians. Most of the lands controlled by the Winter Elves are dominated by coniferous forests, but also includes lakes, hills and mountains. The most notable feature is perhaps the volcanic Mt. Fiumarra. The largest settlement is called Icehold which is the home of Lord Esthioran Windwalker, the de facto ruler of all the Winter Elves. Formally they still recognize Mendander Ithamis, even though contact between the two groups have dwindled.

Gods and Beliefs
Druids are highly respected among the Winter Elves. Gods commonly followed include Ferros (N), Hydros (N), Aeros (N), Fiumarra (CN), Dealth (CN), Faunus (CN) Sylvian (N), Ordana (NG), Terra (LN). They also follow Sacwynne whom they refer to as Skadi.

Allies and Enemies
The Winter Elves are allied with the Cumasti. They are also on civil terms with the Westryn whom they sometimes encounter in the Wolf Woods. Their relation to the Skandaharians is sometimes peaceful, but at other times they are in conflict. 

Trivia
In the Mystara cosmology, these Winter Elves could be among the ancestors of the Icevale Elves, although officially those elves lived farther to the west. 

-Havard