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I am looking for suggestions to AD&D adventures that would lend themselves to Blackmoor. Any suggestions?
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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With some jiggering I think you can run The Temple of Elemental Evil. I would add some references to the Egg of Coot and remove the Lolth references as a start. I can also see the Lost Caverns of Tsojcanth as fitting and maybe The Forgotten Temple of Tharizdun. I can also see Tomb of Horrors as a possibility. Of course YMMV and there would need to be adjustments. As well this is based on my limited understanding of Blackmoor.
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Julian has the right idea. Any of the old monochrome modules would work fine, or maybe some of the old Judges Guild modules. Just add in a few references to things in the Blackmoor campaign and you're good.
Marv / Finarvyn
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