02-27-2018, 07:13 PM
On the last 1st of October I started what I thought was a quick one-off Blackmoor game (on Roleplay on line) after long time I stayed away from on line gaming.
It was meant to be a quick homage to DA and I picked up a Zeitgeist MMRPG module, but I used simpler Advanced Fighting Fantasy ruleset, that proved to fit quite brillintly, including specific mechanics for Foci that are native for AFF but manage Foci nicely. House rules required were really very few.
Despite my rust at GM-ing, the players did they bit really well and, at the end, they asked for more. I really appreciated how well they played (years before I abandoned on line gaming because I didn't like how the other people in my games was playing) and I decided to run another Zeitgeist module. Eventually I re-worked the rules of the game with a bigger scope and turned it into a full fledged campaign with several players (progressively, more joined and so far I feel very lucky about the vast majority of people that joined) and more than one adventure running at the same time, with different groups and players that can have different characters in different groups.
Keeping up with this on a daily basis (apart from when I was on holiday!) is becoming a fair challenge! If the thingy keeps growing I may have to look for a co-GM...
All of this was so unexpected!
It was meant to be a quick homage to DA and I picked up a Zeitgeist MMRPG module, but I used simpler Advanced Fighting Fantasy ruleset, that proved to fit quite brillintly, including specific mechanics for Foci that are native for AFF but manage Foci nicely. House rules required were really very few.
Despite my rust at GM-ing, the players did they bit really well and, at the end, they asked for more. I really appreciated how well they played (years before I abandoned on line gaming because I didn't like how the other people in my games was playing) and I decided to run another Zeitgeist module. Eventually I re-worked the rules of the game with a bigger scope and turned it into a full fledged campaign with several players (progressively, more joined and so far I feel very lucky about the vast majority of people that joined) and more than one adventure running at the same time, with different groups and players that can have different characters in different groups.
Keeping up with this on a daily basis (apart from when I was on holiday!) is becoming a fair challenge! If the thingy keeps growing I may have to look for a co-GM...
All of this was so unexpected!
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
making all his Nowhere plans for Nobody.
