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Tech Gear from the FFC
#20
Sadd to say I cannot especially since it was something I referenced in my conversion notes. Though did find arcane polution article as well, I used its artificer dump to represent broken magitech bleeding its energies. That articles good if you want to have zone of pollution caused by magic/tech.

Also loving the list Harvard, didnt Temple of the Frog and City of the Gods also have some tech in them? I cant remember exactly and that crates pushed back some where.

I've referenced a piece of tech that I need to update but here it goes:

The Arms of the Octopi, a legendary device worn by Coots most devout scientist whose crafters name has faded into time but when one who wears this device goes unconcious the device akes true sentience. The device resembles a metal harness that has a large backpack shape with four buds protruding from the sides that when activated become mechanical tentacles that can grab and manipulate objects, but it is said it has more sinister powers yet to be unlocked. We can only guess its function like a magic item it requires a trigger to work but the users we have seen simply have it activate as if with a thought.

Genesis Pods, the place of birth for many horrors in the Eggs army. The pods have been seen in field combat spewing homoculi but when its tenders die the device perishes as well. Knowing the method of the Eggs technology they may contain grafts that draw power to the vats and give them form. One vile race known to be born of the Genesis Pods is a group of Half Orc Warriors simply called the Bale Brood, mixing the strength of human and Bale born Orcs that have more demonic traits and wield vile magic that flows when they rage in battle.
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