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Blackmoor in the Stone Age!
#20
Freedom92 Wrote:I could see the idea of evolution being the core of creation, the fact the neanderthals were around and one of their own became a Immortal and humans also existed as well, so they could have a common ancestor and from what I understand the primal Immortals they don't have a true form, they just have forms so Ixion might appear human while a elemental cult might see him as a fire elemental like being of the sun.

I wasn't thinking so much about some of the characters I (positively) raped for the LFC. but of Zugzul, the Afridhi god, to begin with.

Freedom92 Wrote:Also what Immortals were of elemental origins? They probably be common in a stone age setting as nomadic tribes try to find new stomping grounds though what immortals are active then anyways?

From the Mystara, WL, or WoB point of view? Smile

Freedom92 Wrote:Also maybe evolved reptilian races?

In my campaign, I have the Sar-Aigu, and the Snakemen of Thracia, the later being 1-1 copies from Robert E. Howard's Shadow Kingdom.
Also, as my players can woefully recount, the Caverns of Thracia are located in Blackmoor in my version.

So, we could sure build on that.

Aldarron Wrote:Me esplain more better:

Magic in a stone age setting should be crude and basic and mostly clerical/shamanic. Technology is required to advance the frontiers of magical study.

Great point. It shows how little D&D writers know about anthropology, BTW. Not the magicians, sorcerers, whatever would have the magic closest to the sources,
but those learning it through oral tradition - which makes me think, do we have a bardic college in Blackmoor? Smile
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