08-10-2012, 01:59 AM
I like the idea of magic in the stone age as being like magic in Conans Hyperboria, rare and deadly even to the user that those who crave dark powers will resort to bartering with outsiders from the Void(Macrab?) or delving into the foulest pits to bargain with cthonic entities. Possibly explore this concept of wild magic being constant except to those who use pact based deals with Patrons. You could even tie it in with star/sky metal being something to produce powerful weapons or enhance spells that could be used by primitives to fight unknown ancient horrors.
