11-09-2017, 11:14 AM
A Player came up with an idea. Looking for answers to nullify this.
In HackMaster (as well as 1st Ed AD&D) racial limits are hard limits for advancement. So if your an Elf, you can't go beyond level 12 as a Thief (2 more if your not multi-classed).
However in the Spellslinger's guide there is this spell called "A Day In the Life", which means you can have all the attributes of another race for 24 hours, such an Elf could opt to be Human for a day. Still, it takes weeks to train for leveling so this would normally be negated.
If you mix the "Exception to Formal Training Requirement", which cancels the schooling, such a character does NOT need to spend weeks in training, leveling is immediate.
Therefore the Race Limitation to Levels is hereby negated by Player manipulating the rules and this spell.
Does anyone have a counter-argument to this munchkin?
In HackMaster (as well as 1st Ed AD&D) racial limits are hard limits for advancement. So if your an Elf, you can't go beyond level 12 as a Thief (2 more if your not multi-classed).
However in the Spellslinger's guide there is this spell called "A Day In the Life", which means you can have all the attributes of another race for 24 hours, such an Elf could opt to be Human for a day. Still, it takes weeks to train for leveling so this would normally be negated.
If you mix the "Exception to Formal Training Requirement", which cancels the schooling, such a character does NOT need to spend weeks in training, leveling is immediate.
Therefore the Race Limitation to Levels is hereby negated by Player manipulating the rules and this spell.
Does anyone have a counter-argument to this munchkin?
Tracy Johnson
BT
NNNN
BT
NNNN