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A.S.P. Fantasy Adventure Gaming Rules
#1
It's been on my mind for a while but now it seems to be time to get the ball rolling.

The A.S.P. Fantasy Adventure Gaming Rules is an attempt to clone the AiF rules as closely as possible. A.S.P. stands for Arneson and Snider's Percentile Fantasy Adventure Gaming Rules. Not the best but serviceable. If anybody has a better suggestion, I'm listening. 8) I'm currently working on the character generation section and will post up some previews "soon".
I sporadically blog (mostly) about role-playing topics at The Semi-Retired Gamer.

Currently reading Dave Arneson's True Genius by Robert J. Kuntz.
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#2
Welcome back! Smile

I think your name idea sounds good, but I was thinking about alternatives last night. I kept thinking about some variant of Adventures in Fantasy.

For instance
Adventures in Legend
Adventures in Myth
Journeys in Fantasy
Quests in Fantasy
Exploration in Fantasy

Something like that.

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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#3
Havard Wrote:Welcome back! Smile

I think your name idea sounds good, but I was thinking about alternatives last night. I kept thinking about some variant of Adventures in Fantasy.

For instance
Adventures in Legend
Adventures in Myth
Journeys in Fantasy
Quests in Fantasy
Exploration in Fantasy

Something like that.

-Havard

Thanks, Havard! Suggestions like those are exactly what I'm looking for. I see several possibilities... 8)
I sporadically blog (mostly) about role-playing topics at The Semi-Retired Gamer.

Currently reading Dave Arneson's True Genius by Robert J. Kuntz.
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