04-17-2012, 12:43 PM
Le Noir Faineant Wrote:That's a C&C reference.
Presumably, but its Blackmoor use is from GoPD as an unspecified location one of the NPC's is from.
The Empire of Thonia - Havard's Version
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04-17-2012, 12:43 PM
Le Noir Faineant Wrote:That's a C&C reference. Presumably, but its Blackmoor use is from GoPD as an unspecified location one of the NPC's is from.
04-19-2012, 12:18 AM
Havard Wrote:Aldarron Wrote:What about Walworth Havard? Not in my version, at all. Ravilla/"The Grey Woods" as you call it = Greyhawk's Adri Forest.
04-19-2012, 12:30 PM
Part II The Races of Thonia
Many different races live within the borders of the Empire. However, the general attitude of the Empire seems to be one of clear discrimination against non-humans. This has caused many non-humans to leave the Empire for other regions. Human, Thonian & High Thonian These make up the dominant human population in the Empire. As described in Dave Arneson’s Blackmoor CS. Human, Peshwah These horsemen live along the northern border regions of Thonia and are normally considered to be enemies of the Empire. As described in Dave Arneson’s Blackmoor CS. Human, Kurgan Related to the Peshwah, these grim horsemen make their home in the Eastern Plains Province. Human, Mirakosian These brown skinned humans dominate the Provinces of Mirakos and Salik. They are known as both desert nomads and sailors and their blades a respected across the Empire. Human, Bolger Bolgers are dark skinned humans. Many hail from the Jungle Realms of Tangor, though the Province of Bolgerie has become a part of the Empire. Dwarf Dwarves are rare in the Empire, but found in some of the mountain ranges. They are most common in The Rand and in Bleakwood. Elf Elves of Thonia are similar to the Cumasti Elves of the North and recognize Menander Ithamis as their true King. While many Elves have abandoned the empire, there are considerable elven populations in the Grey Woods and in Cirkhosia. Gnome Gnomes are found throughout the Empire but mostly in the big cities. They often find work as gold smiths, tinkerers or clockmakers. Halfling (Common & Docrae) Halflings are very rare in the Empire, and there are no major Halfling settlements. Halfling Jesters have become popular among the nobility so this is the most common place to find Halflings. There are no Docrae in the Thonian Empire. Catfolk Catfolk, or Rakasta are found in many provinces of the Empire, though they are forced to live on the fringes of society. Hawkmen This race is found in many of the mountain ranges of Thonia. See the Players Guide to the Wilderlands for details. Beastmen Races (Beastmen, Orcs, Half-Orcs, Goblinoids) Believed to originate in the far north, these races are only known in the northernmost provinces. Trolls, Ogres and Giants are much more common, as are Undead. -Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
11-21-2012, 04:13 PM
Some Greyhawk locations I intend to incorporate into my version of Thonia:
Stornawane* Trollgate* Quag Keep The Free City (aka the City of Greyhawk) *=Courtesy of Fred Weining. -Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
09-03-2013, 04:26 PM
See also:
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
09-09-2013, 10:06 AM
Havard Wrote:Beastmen Races (Beastmen, Orcs, Half-Orcs, Goblinoids) If we accept this part about the Beastmen races, what would we substitute as enemies for lower level campaigns? -Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
10-03-2013, 10:49 AM
Want more of this?
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
10-03-2013, 12:04 PM
Havard Wrote:Havard Wrote:Beastmen Races (Beastmen, Orcs, Half-Orcs, Goblinoids) My general take for low level campaigns in areas that are more populated or without humanoids is that the enemies will be other humans. It works well.
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
10-24-2013, 03:01 AM
Bumping this, because I am interested in changed perceptions on the topic:
Any new ideas?
10-28-2013, 06:47 AM
Its great to hear a renewed interest in this project!
I am in the process of doing detailed writeups of each province. The first one to be released is the Western Marches. -Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign |
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