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Blackmoor's wild magic
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Aldarron Wrote:One thing I do note: Superberries. Blackmoor seems to be the only place where these can be grown. Perhaps distilled superberries make magic items easier to make or more powerful or perhaps - like spice in Dune - very small quantities when ingested enhance the wizards magic ability, inteligence, longevity and so forth. Perhaps all of the above.

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That's a winning idea! I was amused by the description of the SB in the FFC and have been tinkering with how to incorporate them into my Neo-Blackmoor campaign. This concept of using them (when processed) to enhance magic ability (or possibly even psionics) is a wonderful suggestion. Smile Super Berry Kool-Aid. O yeah!
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