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ZGG: Blackmoor-Centrism
#3
This is certainly a problem with trying to flesh out everything about Blackmoor yet ignoring the fact that the Great Kingdom was off map somewhere. We do get that feeling that everything interesting is in this tiny location.

A couple of thoughts on this:

1. My understanding is that there are dozens of "triangles" in the ocean where ships sink and whatnot, yet the "Bermuda Triangle" gets all of the press. Just because one spot is particularly interesting doesn't mean that nothing else is happening elsewhere in the world, only that the scope of the campaign is more local.

2. Consider the first Star Wars movie from the 1970's, then think about how the scope changed after Return of the Jedi. In the first movie, Princess Leia was really important, Darth Vader was really important, the tiny slice of the galaxy that we got to view was really important. Later we find out that Leia is just one senator among many and Mon Mothma is in charge, Vader is second fiddle to the Emperor, and the one little rebel group wasn't that big a deal compared to a vast universe.

My point is that Blackmoor-centric isn't a bad thing. We can focus on the part of the world that is really interesting and ignore the fact that other interesting things might go on unnoticed and behind the curtain.

Just my thinking out loud.
Marv / Finarvyn
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OD&D since 1975

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