Poll: So, you are about to mess things up seriously. Borelas has no means to control the Aether any more. Using his teleportation technique will drop you out SOMEWHERE. I would take the choice with a d6,...
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You come up somewhere beyond the Veil. Which could obviously mean Rhun. - Or the Abyss! WITHOUT the possibility to return!
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You land somewhere in the past.
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You land somewhere in the future.
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You land somewhere black. No, not Black-moor.
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You land somewhere green.
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Nothing happens, Borelas rolls a natural 1, and leaves you to fight an immortal Tarrasque!
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A poll.
#5
Dave L Wrote:He just doesn't want to railroad us -

Yeah, that's exactly the point.

Right from the beginning, I knew this scenario would probably end up with the characters simply trying to get out by teleporting, even knowing the risks.

Now, what I definitely want to increase within the game is YOUR influence on it. One of the main beefs I personally had with GW was that it was railroady as hell.

So, after purposely writing a scenario that was EXACTLY like the GW adventures (Chapter I - cryptic intro, epic action, some NPC out of my arse solving the situation for you in the end), and the real introduction (Chapter II), we're now approaching the turning point of this Episode: You come into control, at least partly.

-Of course, this kind of control is an illusion, since the plot will probably follow you wherever you go, but I did want to get away from the idea of writing "a novel", and have you decide part of the outcome as well. :wink:
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