12-31-2024, 06:27 AM
(12-30-2024, 07:33 PM)Greg Wrote: On p. 15 of DA1, in the description of casks and bottles in the wine cellar, some are said to be "distilled and bottled at Vestfold in the 12th year of the Reign of Ning." DA1 also says that these casks and bottles have been magically preserved in the Comeback Inn for thousands of years. So, Ning could be a past ruler who was possibly the earl or baron of Vestfold or even Blackmoor, and the channel might be named after him. The channel is far away from Vestfold, so if he was a local ruler of Vestfold, then it seems strange that a channel so far away would be named after him.
However, there was a discussion of NingĀ in this past thread, where LoZompatore's timeline had him as a future ruler of Blackmoor, in 3030 BC. But Ning's Channel is on the D20 map, so my interpretation is that he clearly had to be a past ruler and possibly was an earl or baron of Vestfold or one of the rulers of Blackmoor.
Ah yes!
Zompatore's information is based on details from DA1 which does detail Blackmoor's future history as well. So Ning I is canonically a future ruler of Blackmoor. However, as you say it makes no sense that a channel would be named after someone who hasn't been born yet. I can think of a few possible fixes for this:
1) As you suggest, there was a past ruler also named Ning. The future Ning could still be Ning I if the previous one had a different title than King.
2) Ning I was also a time traveller who used the Comeback Inn to go to the future and become king after first exploring the channel.
Okay, option 2 is a little bit silly, but not beyond the realm of what could happen in the world of Blackmoor
Quote:Thanks for contributing some of the information on the other locations. I am trying to use canonical sources wherever possible, but some of these places are only mentioned, and there does not appear to be any additional information about them. So, as in the case of Buccaneer Bay, we know about other nearby locations and what is happening there, but we don't seem to have any information about the bay itself. That's okay, though, since the DM/GM can develop those details. But, in trying to provide a complete glossography, I want to make sure that I'm not missing anything.
A complete glossary is a worthy project! Let me know if I can help more.
Some locations may not have information, or they are hinted at when looking at nearby places. Names are also sometimes quite evocative. Buccanneer Bay definitely puts some ideas in my head, but that's not going to be so useful for your project
Some locations, especially near the border of the later maps did not appear on the poster map from the FFC. I find it interesting that places like the Gremlin Wood and The Malfera Forest are named after monsters that appeared in the BECMI D&D ruleset that the DA modules were published for. Could it be that these were hints for the DM to put those monsters there?
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign