04-02-2024, 11:28 AM
(This post was last modified: 04-02-2024, 12:42 PM by Secrets of Blackmoor.)
I posted a comment to the Chainmail Group on Facebook. I expect a fair number of players who actually played with Jeff and Gary would be there.
Mornard showed up and gave a fast response:
"Combat continues" is as opposed to the other results on that table. Page 15 says dice are rolled once by each player, casualties removed, and morale if necessary. Page 9 shows melee as end of the turn.
And last but not least, both Jeff and Gary played it one round of combat per turn.
Here endeth the lesson.
I played Cavaliers and Roundheads at GC this year. It followed the same format.
Remember, these are gamers coming out of 60's miniature wargaming tradition and using the methods established in that era. Multiple combat rounds is something coming out of D&D which is mid 70's.
Also, the game turn in CM and combat turns in OD&D are 1 minute.
Mornard showed up and gave a fast response:
"Combat continues" is as opposed to the other results on that table. Page 15 says dice are rolled once by each player, casualties removed, and morale if necessary. Page 9 shows melee as end of the turn.
And last but not least, both Jeff and Gary played it one round of combat per turn.
Here endeth the lesson.
I played Cavaliers and Roundheads at GC this year. It followed the same format.
Remember, these are gamers coming out of 60's miniature wargaming tradition and using the methods established in that era. Multiple combat rounds is something coming out of D&D which is mid 70's.
Also, the game turn in CM and combat turns in OD&D are 1 minute.