10-26-2020, 06:52 PM
For the 5E I plan to run anyone who can cast arcane spells is subject to the Wizards' Cabal.
Because I didn't want to deal with the whole "what if the party has cabal and non-cabal members in it" I basically made the WC go through a PR problem. "Something" happened that they don't want to talk about in 1020 that forces them to reevaluate their "Re-education" policy. Now instead of being outlaws EVERYONE has to register.
So if you're a WIZARD, a SORCERER, a WARLOCK, a BARD, an ELDRITCH KNIGHT, or can cast anything arcane YOU HAVE TO REGISTER WITH THE INQUISITION. No one is going to persecute you. Another player can't throw you in jail. You basically have to follow the Magical Law like members of the Cabal.
It actually turned out to be a great plot point I want to expand on. I know exactly why I did it and why my version of the Cabal did it. It is just so much better than the persecution angle...
Because I didn't want to deal with the whole "what if the party has cabal and non-cabal members in it" I basically made the WC go through a PR problem. "Something" happened that they don't want to talk about in 1020 that forces them to reevaluate their "Re-education" policy. Now instead of being outlaws EVERYONE has to register.
So if you're a WIZARD, a SORCERER, a WARLOCK, a BARD, an ELDRITCH KNIGHT, or can cast anything arcane YOU HAVE TO REGISTER WITH THE INQUISITION. No one is going to persecute you. Another player can't throw you in jail. You basically have to follow the Magical Law like members of the Cabal.
It actually turned out to be a great plot point I want to expand on. I know exactly why I did it and why my version of the Cabal did it. It is just so much better than the persecution angle...