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[BMX2] The mysteries of Cootswatch Docks
#6
Quite a lot of time has passed, but I kept play testing this adventure, although in the real earth of the twenties, as I didn't feel comfortable with the conversion to Blackmoor yet - I'd also need to generate a map, which is one of my many weaknesses...
I also modified AFF, creating a further simplified system.
I think I haven't fully cracked it yet, but getting there.
You can find the latest playltests here: https://www.rpol.net/game.cgi?gi=74000&date=1597432583
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
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