Thread Rating:
  • 1 Vote(s) - 2 Average
Share Thread:
Pirates of Blackmoor
#7
Ever do something brilliant, totally by accident? I think I just did that by putting Saltmarsh and Blackmoor together.

The link? Sahuagin. See, the Sahuagin go back to Supplement II Blackmoor but I've never really used them. I don't do much with water creatures and never really took the time to read up about these guys, but the Sahuagin are really kind of neat. Now that I'm reading more about the Saltmarsh area and the old AD&D U-series modules, I'm finding out that Sahuagin are a big part of the adventures. Brilliant, totally by accident.

And I think I'm going to base the campaign around Port Dacoit. That will become my pirate stronghold. So that will be part of my hook. Pirates, haunted houses, and eventually this battle with aquatic baddies..

I feel like the pieces are starting to fall into place, and they will allow me to continue my group's campaign by progressing through the waters of Blackmoor. 8)
Marv / Finarvyn
Member of The Regency Council
Visit my Blackmoor OD&D board
OD&D since 1975

"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson

[Image: Giladan.png]
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)