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Episode Length of Play
#5
Well... it depends on how much time you have! :lol:
If I play a face to face game recently I want it a one-off, because I know it won't be easy playing the follow up anytime soon, so for me it is important being able to complete everything during one evening (so the standard 4 hours timespan is OK for me) and not being able to close is a disappointment (typically forcing the GM to cut pieces of the adventure to achieve the end of the story on time).
I believe that playing a game in an almost competitive environment at a convention (I understand that this was the original duty served by MMRPG adventures) requires as well being able to close on a limited time or being disappointed (and on this occasion the GM probably won't feel like cutting down the written adventure to facilitate the players, as there is that competitive edge), so I guess that on the first adventures the authors were very focussed on time and perhaps later on this aspect was a bit less of a focus.
What do you think?
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
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