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Swamp Giants
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Aldarron Wrote:Interesting: Maybe the giant derives from a map hidden in Room 4 on the ground floor of the original 1975 TotF. The entry says "Leads to a giant’s den somewhere in the swamp." suppII p37

Oooh, nice! I love it when the ZGG books match up with the 70s and 80s books. 8)

Quote:I've also noted, FWIW that the MMRPG adventure Episode 11 has "swamo trolls" and "marsh Goblins" and Episode 28 has a "marsh ogre"

The stuff is all in 3.5ese gibberish - so I don't know to what extent, if any these monsters differ from their non-swamp versions, but I guess that statistically they are identical. The swamp nature is prolly more about appearance, diet, and maybe one or two abilities. What do you think?

Good point about the Marsh Ogres. Didnt we have a thread about them somewhere?

Different editions have different levels of details within the rules. OD&D, BECMI etc (grouped as Classic D&D) tend to paint with a broader brush than some of the other editions.

I could see 3E or even AD&D have Marsh Ogres be a different kind of Ogre, but in Classic D&D variants they would just be Ogres. But as you say, they could be distinguished by appearance, armor, weapons etc.

Giants are a bit more complicated though because no edition of D&D has a generic Giant. If they aren't their own type of Giant, are they Hill Giants, Storm Giants or what?

I would probably use stats for Hill Giants and maybe give them spears or tridents instead of clubs and clothes made from aligator or snake skin?

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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