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City Maps: Jackport
#15
I'm currently running Ties that bind, from Zeitgeist Blackmoor campaign main book.
According to the book, the characters should accept the help of "the Snitch of Jackport" and pay him for information, but they decided not to trust the kid and to explore the town by themselves, so I assumed that they walked the town for a while until they got the map in their heads and I decided to hand them over the map.
Well... the first comment is that there is no door in the walls... sometimes obvious things get missed until playtested... Wink
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
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