10-12-2016, 04:32 PM
Its another good write up Havard. I think it could be expanded a bit and I don't quite agree with this bit
" the adventure was written with Dave's original system in mind. This meant among other things that the adventure assumed bringing several units of soldiers along with the adventurers."
I don't think DA assumed anything. I also don't think Dave's players used hirelings very often on adventures. A great example is Rob and Gary's adventure in the City of the Gods. It's pretty clear that that place is teaming with defenders just like ToTF, and DA's major complaint about how Robilar and Mordenkainen handled themselves was that they weren't sneaky enough.
Thing is, I've run ToTF straight with small groups of mid level adventurers, and each time the party was able to sneak into the temple and get away clean afterward. The notion put out some years ago (and somehow still circulating) that ToTF was a CHAINMAIL scenerio is simply misguided. Arneson's ToTF is a setting, not a "module". If PC's go up to the temple and start knocking on the door it is there own fault if they get slaughtered. I think the dungeon is actually a great one for a typical party to explore - carefully.
" the adventure was written with Dave's original system in mind. This meant among other things that the adventure assumed bringing several units of soldiers along with the adventurers."
I don't think DA assumed anything. I also don't think Dave's players used hirelings very often on adventures. A great example is Rob and Gary's adventure in the City of the Gods. It's pretty clear that that place is teaming with defenders just like ToTF, and DA's major complaint about how Robilar and Mordenkainen handled themselves was that they weren't sneaky enough.
Thing is, I've run ToTF straight with small groups of mid level adventurers, and each time the party was able to sneak into the temple and get away clean afterward. The notion put out some years ago (and somehow still circulating) that ToTF was a CHAINMAIL scenerio is simply misguided. Arneson's ToTF is a setting, not a "module". If PC's go up to the temple and start knocking on the door it is there own fault if they get slaughtered. I think the dungeon is actually a great one for a typical party to explore - carefully.