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[BECMI] Homebrew Blackmoor Classes
#30
I would make it the same as wizards but with a limited spell list. Spells that throw a lot of energy around I would leave the same or make lower level for them. Spells that require any finesse would be either not on the list or higher level. Also I would not let them learn spells from books or scrolls but through practice and experimentation. In other words set a guideline and just let the DM's worry about it.

I also don't feel a desire to give them more hit points. I know they did do this but I just don't see it myself. Let them use chainmail instead and call it good.

Besides giving them a D6 is just going to get them killed. It really isn't much better than a D4 at all as they would find out when those goblins started swinging.
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