05-27-2015, 07:01 AM
UPDATE 5/27/2015
I have gotten quite a bit accomplished. Dredging my poor memory, I've been able to resurrect a large amount of the original information (plus some new stuff). Here's what I have so far:
It will be at least a month (end of June/beginning of July) before I can honestly see this being completed. However, I now turn to the fans and ask, "what would you like to see?" Are there special encounters you'd like to experience (a chase scene, another maze, or something totally off the wall)? Drop your comments and suggestions in here and I'll try to work with each of you to add something to this module.
I have gotten quite a bit accomplished. Dredging my poor memory, I've been able to resurrect a large amount of the original information (plus some new stuff). Here's what I have so far:
- Main plot outlined (4 parts)
- A new PC-playable power group aligned with the Church of Blackmoor: the Order of Blue Skies (Ordo Caelum)
- 3 villains statted out
- Temporal scar statted out (legendary creature at that)
- A number of maps (roughly 1/3 of the final total)
- A full town completed
- 2 major heroes statted out (1 we are all very familiar with)
- 3 new creatures: giant-kin, temporal wisp, and a surprise
- 2 exciting mini-game encounters (1 at the end of Part 2, the other near the end of Part 4)
- 2 new kinds of magic: temporal magic and bloodrune magic
- The final dungeon, plus all encounters
It will be at least a month (end of June/beginning of July) before I can honestly see this being completed. However, I now turn to the fans and ask, "what would you like to see?" Are there special encounters you'd like to experience (a chase scene, another maze, or something totally off the wall)? Drop your comments and suggestions in here and I'll try to work with each of you to add something to this module.
Jeffrey Quinn
Writer & Game Designer
Writer & Game Designer