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Map Necro - The Redwood Scar
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Raphael Pinthus Wrote:I have to confess I was less than thrilled with a few of your later projects, but you should know as well that "The Redwood Scar", quite painly, is one of, if not THE favorite D&D adventure of all time, for me, even above most classics!

"The Redwood Scar" was the second to last project I officially worked on, the last being "The Wizards' Cabal" sourcebook. I'm glad you liked it!

Raphael Pinthus Wrote:My personal complaint, if at all, wasn't the maps, but that it had no real ending or concluding explanation: As in, where does the scar come from, and where doe the players go from there? - Of course, you can find a way to continue the story, but what did YOU have in mind?

Did some part of the manuscript simply not make the cut, or did you intentionally leave things open? I know that the MMRPG offered at least some partial explanation to the story, but those later additions always felt kind of unnatural to me.

The module was meant to be the first in a series of modules that brought the players to the mystery of the scars (notice the plural). From there the characters discover what has rent the weave of magic apart, follow the trail through the lands of Blackmoor, into a number of demiplanes and through time, culminating with the PCs attempting to reunite the Westryn and Cumasti to heal the weave (remember the history of the Weeping Queen of the Westryn). So, yes I did leave things intentionally open. However, this was before the MMRPG (which I had nothing to do with).
Jeffrey Quinn
Writer & Game Designer
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