11-30-2014, 05:39 PM
RobJN Wrote:Hmmm, this has some resonance with the Seven Lights/spheric method of Alphatian spell weaving, as well as somewhat tying in with the chromatic-themed dragonstones of Thorn's World That Was. (Though there are only five colored stones as yet described, there are rumors of a sixth, dracosilicus amberyl...)
Certainly possible! I am not sure exactly what making them the same would mean but...

Quote:What if you had the initial premise be a single stone, with the discovery during the search that -- oh boy!-- there are more to discover, with each one tilting the odds in favor of the good guys?
What started as a search becomes a race against time, as the heroes try to gather as many gems as they can before the cultists can seize them.
Just some thoughts on possible structures for the idea.
I like these ideas for adventure structure. Both finding one at a time and especially the idea of a race between the PCs and the Id Cultists. Perhaps the first gem can be found by accident. That could make the PCs want to investigate its history. Talking to local sages, or Peshwa "Prophets" could give them enough clues to go finding the next one etc.
One, perhaps too clicheic idea is that they were once part of a single gem shaped like a seven pointed star. The Giant King Firehammer broke it into seven and when he was killed the pieces were scattered and lost.
More ideas later.
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
