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[Age of Id] The Quest for the Seven Stargems
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Hmmm, this has some resonance with the Seven Lights/spheric method of Alphatian spell weaving, as well as somewhat tying in with the chromatic-themed dragonstones of Thorn's World That Was. (Though there are only five colored stones as yet described, there are rumors of a sixth, dracosilicus amberyl...)

What if you had the initial premise be a single stone, with the discovery during the search that -- oh boy!-- there are more to discover, with each one tilting the odds in favor of the good guys?

What started as a search becomes a race against time, as the heroes try to gather as many gems as they can before the cultists can seize them.

Just some thoughts on possible structures for the idea.
Rob
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