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ZGG's 2006 Call for Blackmoor Writers
#28
Yaztromo Wrote:I don't know if in this post you didn't mention about rulesets purposefully or not. My gut feling is that it would be more suitable for the Journey series having a ruleset broadly similar to original Dave Arneson's adventures / modules (probably some sort of OD&D or d 20 or BECMI retroclone or maybe something broadly compatible with them all, as mentioned earlier...), while for the Crossroad series every author can pick his/her favourite ruleset or the one that they believe is most suitable for their story and flavour.
Does it make some sense?

Wow, this thread gets alot of activity! Smile

Note that the requirements listed under each series is just a rough draft. I want you guys to give me input such as you are doing right now Smile

For the Crossroads Series, I completely agree. Authors should have complete autonomy on rulesets.

Go here to see my thoughts on the Journey Series.

Just tossing out ideas. Smile

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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