Thread Rating:
  • 0 Vote(s) - 0 Average
Share Thread:
Blackmoor Conflict Lines
#1
In a review of the Blackmoor Player's Guide at Amazon, a customer writes:

Amazon customer Review Wrote:As with every other Blackmoor product I've owned, used, or read, I was underwhelmed. It's a campaign world, sure, it's famous as heck, and it's been around forever. It's detailed. It's got its quirks and flavor. But it's just not that compelling. The big conflict presented as the basis for most Blackmoor organizations? A fight between spellcaster groups for political supremacy.

I can see how some Blackmoor books would give you this impression, but the Wizards Cabal only got its prominent position in the D20 line. Looking at the entire Blackmoor catalog from the FFC, through the DA modules and the entire D20 line, what conflict lines do you see?

In no particular order:

1. Law vs Chaos (AKA The Good Guys vs. the Bad Guys)
2. The Wizards Cabal vs Sorcerers
3. The Egg of Coot vs. Humaninty
4. The Afridhi vs. Blackmoor
5. The Thonian Empire vs. Blackmoor.
6. Technology vs. Nature
7. Westryn vs Cumasti Elves
8. Dwarves vs Orcs
9. Blackmoor dungeon denizens vs. surface dwellers
10. Temple of the Frog vs Blackmoor
11. Civilisation vs. Barbarism

What else? Smile

Should any of these been expanded upon more?

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 3 Guest(s)