07-10-2014, 06:58 AM
I voted for:
Year 995-1000 (First Fantasy Campaign)
Year 1025 (DA Modules)
because of my "older is better" philosophy for Blackmoor, but
Year 1030 (ZGG Books)
would have been a close third had I voted for three.
It's hard for me to articulate without sounding like a "Blackmoor snob" but my favorite Blackmoor is the most closely associated with Dave and the good old days of D&D when it was first being created. Something about the free-wheeling attitude where anything could happen because there really weren't any rules just grabs me. The farther along you get in the evolution of Blackmoor, the more things are spelled out and somehow some of the surprises are gone.
Something like that. Maybe someone else can explain it better.
Just my two coppers, of course. 8)
Year 995-1000 (First Fantasy Campaign)
Year 1025 (DA Modules)
because of my "older is better" philosophy for Blackmoor, but
Year 1030 (ZGG Books)
would have been a close third had I voted for three.
It's hard for me to articulate without sounding like a "Blackmoor snob" but my favorite Blackmoor is the most closely associated with Dave and the good old days of D&D when it was first being created. Something about the free-wheeling attitude where anything could happen because there really weren't any rules just grabs me. The farther along you get in the evolution of Blackmoor, the more things are spelled out and somehow some of the surprises are gone.
Something like that. Maybe someone else can explain it better.
Just my two coppers, of course. 8)
Marv / Finarvyn
Member of The Regency Council
Visit my Blackmoor OD&D board
OD&D since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson
Member of The Regency Council
Visit my Blackmoor OD&D board
OD&D since 1975
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
- Dave Arneson