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[AiF] AiF Clone on the way?
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Havard Wrote:there is perhaps a growing notion of there being too many clones of old games out there now. Perhaps we need adventures and settings more than yet another ruleset?
I think that much of this is a "too many D&D clones" issue, not so much "too many clones." Seems like a bunch of folks are taking the original game and putting in a few house tweaks, then marketing it as its own flavor.

I'm not certain that AiF fits that pattern because it's so different and has historical significance. On the other hand, those factors are also what could make an AiF clone fail becasue it might be too small a niche group. After all, AiF didn't sell many copies when it was its own thing, so why expect a clone to be more popular. :?
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