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Blackmoor dungeon history
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Havard Wrote:My understanding is that for each conquering race, the original inhabitants had to dig deeper and deeper into the rock. This would make the top levels the oldest however, which also might not be what you want.

I like how the Dungeons become a sort of micro-cosm of Blackmoor itself and Blackmoor history though.

-Havard

Yep, that's what I figure and what the history pretty much says, but its pretty clear that the history section must have been flehsed out by the zgg team without paying much attention to the description of the levels, especially the first ones. They should be the oldest and most Sar aigu in architecture but they are clearly typical castle dungeons in design and function. So 2+2 don't equal 4. That's basically why I was reimagining the history a bit. Plus most of thsoe levels hardly seem usuable by creatures as large as giants and dragons. I cut out the giants altogether just cause it seemed like one too many steps in the story. Anyway just some ideas to play with. Smile
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