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Blackmoor dungeon history
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Aldarron Wrote:The zgg blackmoor dungeon book is a really interesting document because it gives great insight into what Dave thought about his dungeon over the years. But, the history given in it seems a little hokey with half a dozen races building it, including dgragons and giants. Wheras if you read the descriptions of the first few levels it's clear arneson thought of those as typical human constructions. So for lower levels to be older and non human in Origen there must have been other cave entrances. So I would simplify the history to something like levels 10-20 were constructed from sea caves up into the rock and into existing caverns with one or two cliff face entrances big enough for a dragon. At some point a band of dragons come along and drive out the sar aigu. They are killed by Rob I and the castle is built and caves sealed. Various barons add deeper and deeper levevls until the lower levels are rediscovered. what do you think?


I have been looking at the same thing. Actually, the history section, although confusing, is my favorite part.

My understanding is that for each conquering race, the original inhabitants had to dig deeper and deeper into the rock. This would make the top levels the oldest however, which also might not be what you want.

I like how the Dungeons become a sort of micro-cosm of Blackmoor itself and Blackmoor history though.

Here's how I have the timeline so far:

Thonian Year -3000 Cthonic Age/Sar Aigu
Thonian Year -1000 Age of Dragons
Thonian Year -500 Age of Giants
Thonian Year 1 Bronze Age: Robert of Geneva conquers the Land. Age of Man
Thonian Year 500: "Iron Age" and the Decline of Elves. Thonian Age
Thonian Year 800: Mage Wars: Modern Age. Age of Blackmoor

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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