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DGUTS - Don't Give Up The Ship, By Arneson, Gygax & Carr
#14
The '73 version
[Image: Trireme.jpg]

Described as:
The rules for the Decalset version pictured were extracted from a more comprehensive rulebook titled "Greek Naval Warfare" that was published by the London Wargames Section.

This version of the game used simultaneous movement, implemented via a five pulse impulse movement scheme, and was great fun. I curse the day I sold my copy (which I found in a store in a backstreet off the Tottenham Court Road and which was in pristine condition).

The playing surface was two laminated blue card sheets printed with staggered rectangles (in a sort of brickwork pattern - the poor man's hex sheet).

It came with vinyl "reefs" that could be stuck to the playing surface too, for the authentic Pylos experience, and you could draw other features in on it with chinagraph pencil.

There were four pairs of different coloured trireme models made from bendy plastic (polyethylene?) in the box.

And, of course, two average dice needed to play, along with a standard die.
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