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D&D Movie Lawsuit
#3
I'm not as picky about the script and/or special FX. I just want them to get the rules right.

What makes "the D&D movie" different from "a S&S movie" would be the elements of the rules that aren't found in regular pulp literature. If you watch the movie, you ought to be able to recognize certain spells and the way things are done in the movie ought to reflect the way the rulebooks say things are done. Otherwise, why tack the name "Dungeons & Dragons" onto the thing?
Marv / Finarvyn
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OD&D since 1975

"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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