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Must all Blackmoor Campaigns be epic?
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This is something I've been talking to Rafe about. The DA series in particular emphasizes the imminent war with the Afridhi and the underlying threat from the Egg of Cootis always present.

Must all Blackmoor campaigns revolve around this however? How about some more down to earth exploration games? I'm guessing many of Arneson's own games were traditional dungeon crawls, even though war was also a prominent feature.

Any ideas for more exploration oriented or other types of campaigns?

Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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