11-23-2013, 10:42 AM
Leadjunkie:
Link to the Goodman Games map... please?
**********************'
Treebore:
I could always rotate Erde around and have it in the Southern Hemisphere, and give it some company with Ravenloft and others.
Goodman map link:
http://www.broncosaurusrex.com/?f
******************************
Korag:
You guys have too much time on your hands!
Thanks for entertaining me!
I'm planning on a new campaign soon, and have decided that since Blackmoor was the first fantasy campaign it will be the first and oldest part of the world we'll play in.
--
Andreas Davour
crawls the dungeons
once a week.
********************
Havard:
Sounds interesting! I haven't looked to closely at matching the timelines of Blackmoor and the Wilderlands, but I always assumed that the realms of the Wilderlands are ancient, while Blackmoor is a relatively young nation. I guess that means assuming that the present of Blackmoor is more or less the present in the WL books.
Let us know how things progress
*********************************
Blair Goatsblood:
With Blackmoor being a young but "advanced" nation, with the lack of slavery, technology, LG/LN alignment, I like the idea of it being part of the ancient past of the Wilderlands.
What if everything "went south," and Blackmoor was a post-apocalyptic region. To the south is the searing deserts of the valley of the ancients, with the feared city of the gods as well as patches of the glowing death and the occasional highly dangerous robot.
In the Blackmoor region itself, the southwest is home to a sprawling hellhole of a swamp, teeming with all sorts of bloated, oversized and mutated invertebrate, fishy, amphibians and reptilean inhabitants, especially the chaotic and evil froggish varieties...giant frogs, frog-human hybrids, hordes of Tsathar, as well as Slaad and Hezrou. The swamp holds a massive temple-city complex...the "City of the Frog" which houses and order of monks, many with obvious frog-like traits as well as the immortal priest-king, a bizarre ancient cyborg, all in thrall to Tsathogguas, who has an avatar dwelling in a massive cavern far below the City of the Frog.
To the Northwest is the Lands of the Egg...a region in thrall to something from outside this space and time, inhabited by mind-controlled minions with glowing eyes.
The wastelands of Blackoor hold the ruins of man cities, as well as the ancient wicked port of Mauz...city of Dragon and Rat cults, traders in slaves, ancient technology and magic items unearthed from the ruins.
The west is scattered with the cycloptean ziggurats of the Afridi...everburning pyres on the tops of them for the daily human sacrifices to Zugzul, whom himself dwells on top one of the mountains, a always smoldering volcano.
The north is the lands of the Skandiharians...savage and bloodthirsty ancestors of the Skandiks who worship the frost giant god Thyrm and whom revel in slaughter, human sacrifice, rapine, etc.
Travel through Blackmoor is hazardouus for many reasons, among them the bands of Afridi and Skandiharians, the many Orc kingdoms, wandering beastmen.
**************************************
Havard:
Blair,
I love your descriptions of the Egg, the Afridhi, the Skandahar and the Swamp! Especially the swamp; I'll be stealing that stuff!
Now, loving Blackmoor as much as I do, I don't really see the need to nuke it (yet). The description you provide would work just as well for the Valley of the Ancients. Thats what I'm using for my post apocalyptic high tech stuff...
Just a thought
********************************'
JamesMishler:
Here's a bit more work on the world map... this now incorporates:
Blackmoor-Era Skothar (mostly);
Wilderlands;
Known Realms;
Greyhawk;
Forgotten Realms;
Kara-Tur;
Al-Qadim;
Aihrde;
Known World (ca. 1983, minus the Isle of Dread);
An elven land from an old, if popular non-TSR supplement...;
Kalamar;
"Oriental" Kalamar (a land of my own devising); and, finally,
A mysterious island, used as the "Darklands" of the Known Realms, again which only RPG grognards might recognize... A No Prize to the first to identify the products the elven lands and island continent are from! The name of the island continent, from the book and on the (indecipherable) picture, is Mamaryl...
*************************************
Magoo:James, could you send me an hi-res version of your map (legare at gmail dot com) ? thanks !
********************
Havard:
Yeah, me too James, please
Its kinda hard to identify some of those worlds. And wasn't Ansalon in there earlier today?
I enjoy these maps though, cool stuff
PS: whats Aihrde?
****************************************************
JamesMishler:
Havard,
Ansalon was in there earlier, then I decided against it. It just doesn't fit right, being such a small, small, small continent... plus it has a very specific history, pantheon, etc. And I don't ever envision using it in my own campaign.
For the same reason, I won't be adding in Athas; too specifically built around a Macguffin.
I might try to squeeze in the Birthright continent, but it is already tight, and the cultures there are already overrepresented with plenty of European-style lands.
As to the new small continent south of Malatra/Kara-Tur, Aihrde is the realm designed by Troll Lords (formerly Erde); to the west is the Known World (not Mystara... a variant Known World based only on the info present in X1, sans the Isle of Dread and Thanegioth Peninsula), and to the south of that is the Elf Hold (not the Elfquest version), which is from a certain non-TSR supplement from back in the day...
Maps will be e-mailed out tonight after I get home from work...
*****************************************
Havard:
Thanks for the clarifications James!
I agreee on leaving Ansalon out. I had never realized how small it was compared to the other settings though! I like Krynn, but as you say, it doesnt fit very well with the other settings. Besides, if you included Ansalon, you really should throw in Taladas as well.
********************************************
Ronwit:
James, please include me on the list for these maps. They are impressive. I look forward to your professional efforts. ronwit [at] sbcglobal.net
********************************
Treebore:
James,
If you were a woman I'd ask you to marry me.
If you still have my e-mail I would appreciate this since you have now finished my campaign world. With the exception of the mists for Ravenloft, or is that there and I haven't seen it yet?
Plus you have put a couple more than I thought would even fit, but since I own them as well, except your Kalamar, so I'll keep them.
*************************************
JamesMishler:
Here ya go! Everything and the kitchen sink! Well, not quite everything, but close... at least, everything that I want in this version of a campaign setting.
I was able to add in the Savage Coast setting, and there are some hints of other bits in there, too.
Kara-Tur is now the "Shadowed West" of the Known Realms and the "Unknown East" of the Forgotten Realms, at one and the same time. To the peoples of the Known World, Kara-Tur is known as "Ochalea," i.e., the "Land of Tea."
E-mails with a better, non-scrunched version will go out shortly...
*****************************
Havard:
Good stuff James! Thanks for the email
I especially liked the 'Trondheim' entry... :lol
*****************************
Thegrandoracle:
James, I would appreciate an emailed copy as well. Email is sage (at) astutestudios (dot) com
Thanks,
Kevin
********************************
Havard:
Updated my map based on James' info:
***********************************''
Ifuritasfan:
James,
you might want to create a mailing list or a cite to host that map. If possible, please include me on your email list for that map... It's nice.
If you have it in campaign cartographer format, even better.
Ifurita[at]comcast.net
thanks in advance
******************************
Eltonrob:
Geeze, everybody's fantasy is as big as my English Vacation.
:roll:
**************************************
Arkanak:
If it is not too much trouble, could anyone please send me a copy of the final version of the wilderlands, mystara, realms, etc. map please. It would help my campaign greatly.
Thanks
Please send the high res map to arkane1[a]hotmail.com. Thanks for the help.
*****************************
Havard:
I assume you mean James' version of the map? Mine includes WL, Mystara and Blackmoor only, while James' version includes only a fraction of Mystara, but a range of other settings.
Havard
****************************************
ShaneG:
*bump*
ShaneG.
****************************************
IvidtheBowman:
For if you haven't seen it already:
*Or: Why the old pdfs at dtrpg are worth getting...*
******************************************************************
Markkuhl:
Could I get one of the non-scrunched maps emailed to me? marc.kuhl[a]gmail.com
*************************************
Ronwit:
Same here, please send me a copy of the map to ronwit[at]sbcglobal.net . ronwit.
******************************************
-Havard
Link to the Goodman Games map... please?
**********************'
Treebore:
I could always rotate Erde around and have it in the Southern Hemisphere, and give it some company with Ravenloft and others.
Goodman map link:
http://www.broncosaurusrex.com/?f
******************************
Korag:
You guys have too much time on your hands!
Thanks for entertaining me!
I'm planning on a new campaign soon, and have decided that since Blackmoor was the first fantasy campaign it will be the first and oldest part of the world we'll play in.
--
Andreas Davour
crawls the dungeons
once a week.
********************
Havard:
Sounds interesting! I haven't looked to closely at matching the timelines of Blackmoor and the Wilderlands, but I always assumed that the realms of the Wilderlands are ancient, while Blackmoor is a relatively young nation. I guess that means assuming that the present of Blackmoor is more or less the present in the WL books.
Let us know how things progress
*********************************
Blair Goatsblood:
With Blackmoor being a young but "advanced" nation, with the lack of slavery, technology, LG/LN alignment, I like the idea of it being part of the ancient past of the Wilderlands.
What if everything "went south," and Blackmoor was a post-apocalyptic region. To the south is the searing deserts of the valley of the ancients, with the feared city of the gods as well as patches of the glowing death and the occasional highly dangerous robot.
In the Blackmoor region itself, the southwest is home to a sprawling hellhole of a swamp, teeming with all sorts of bloated, oversized and mutated invertebrate, fishy, amphibians and reptilean inhabitants, especially the chaotic and evil froggish varieties...giant frogs, frog-human hybrids, hordes of Tsathar, as well as Slaad and Hezrou. The swamp holds a massive temple-city complex...the "City of the Frog" which houses and order of monks, many with obvious frog-like traits as well as the immortal priest-king, a bizarre ancient cyborg, all in thrall to Tsathogguas, who has an avatar dwelling in a massive cavern far below the City of the Frog.
To the Northwest is the Lands of the Egg...a region in thrall to something from outside this space and time, inhabited by mind-controlled minions with glowing eyes.
The wastelands of Blackoor hold the ruins of man cities, as well as the ancient wicked port of Mauz...city of Dragon and Rat cults, traders in slaves, ancient technology and magic items unearthed from the ruins.
The west is scattered with the cycloptean ziggurats of the Afridi...everburning pyres on the tops of them for the daily human sacrifices to Zugzul, whom himself dwells on top one of the mountains, a always smoldering volcano.
The north is the lands of the Skandiharians...savage and bloodthirsty ancestors of the Skandiks who worship the frost giant god Thyrm and whom revel in slaughter, human sacrifice, rapine, etc.
Travel through Blackmoor is hazardouus for many reasons, among them the bands of Afridi and Skandiharians, the many Orc kingdoms, wandering beastmen.
**************************************
Havard:
Blair,
I love your descriptions of the Egg, the Afridhi, the Skandahar and the Swamp! Especially the swamp; I'll be stealing that stuff!
Now, loving Blackmoor as much as I do, I don't really see the need to nuke it (yet). The description you provide would work just as well for the Valley of the Ancients. Thats what I'm using for my post apocalyptic high tech stuff...
Just a thought
********************************'
JamesMishler:
Here's a bit more work on the world map... this now incorporates:
Blackmoor-Era Skothar (mostly);
Wilderlands;
Known Realms;
Greyhawk;
Forgotten Realms;
Kara-Tur;
Al-Qadim;
Aihrde;
Known World (ca. 1983, minus the Isle of Dread);
An elven land from an old, if popular non-TSR supplement...;
Kalamar;
"Oriental" Kalamar (a land of my own devising); and, finally,
A mysterious island, used as the "Darklands" of the Known Realms, again which only RPG grognards might recognize... A No Prize to the first to identify the products the elven lands and island continent are from! The name of the island continent, from the book and on the (indecipherable) picture, is Mamaryl...
*************************************
Magoo:James, could you send me an hi-res version of your map (legare at gmail dot com) ? thanks !
********************
Havard:
Yeah, me too James, please
Its kinda hard to identify some of those worlds. And wasn't Ansalon in there earlier today?
I enjoy these maps though, cool stuff
PS: whats Aihrde?
****************************************************
JamesMishler:
Havard,
Ansalon was in there earlier, then I decided against it. It just doesn't fit right, being such a small, small, small continent... plus it has a very specific history, pantheon, etc. And I don't ever envision using it in my own campaign.
For the same reason, I won't be adding in Athas; too specifically built around a Macguffin.
I might try to squeeze in the Birthright continent, but it is already tight, and the cultures there are already overrepresented with plenty of European-style lands.
As to the new small continent south of Malatra/Kara-Tur, Aihrde is the realm designed by Troll Lords (formerly Erde); to the west is the Known World (not Mystara... a variant Known World based only on the info present in X1, sans the Isle of Dread and Thanegioth Peninsula), and to the south of that is the Elf Hold (not the Elfquest version), which is from a certain non-TSR supplement from back in the day...
Maps will be e-mailed out tonight after I get home from work...
*****************************************
Havard:
Thanks for the clarifications James!
I agreee on leaving Ansalon out. I had never realized how small it was compared to the other settings though! I like Krynn, but as you say, it doesnt fit very well with the other settings. Besides, if you included Ansalon, you really should throw in Taladas as well.
********************************************
Ronwit:
James, please include me on the list for these maps. They are impressive. I look forward to your professional efforts. ronwit [at] sbcglobal.net
********************************
Treebore:
James,
If you were a woman I'd ask you to marry me.
If you still have my e-mail I would appreciate this since you have now finished my campaign world. With the exception of the mists for Ravenloft, or is that there and I haven't seen it yet?
Plus you have put a couple more than I thought would even fit, but since I own them as well, except your Kalamar, so I'll keep them.
*************************************
JamesMishler:
Here ya go! Everything and the kitchen sink! Well, not quite everything, but close... at least, everything that I want in this version of a campaign setting.
I was able to add in the Savage Coast setting, and there are some hints of other bits in there, too.
Kara-Tur is now the "Shadowed West" of the Known Realms and the "Unknown East" of the Forgotten Realms, at one and the same time. To the peoples of the Known World, Kara-Tur is known as "Ochalea," i.e., the "Land of Tea."
E-mails with a better, non-scrunched version will go out shortly...
*****************************
Havard:
Good stuff James! Thanks for the email
I especially liked the 'Trondheim' entry... :lol
*****************************
Thegrandoracle:
James, I would appreciate an emailed copy as well. Email is sage (at) astutestudios (dot) com
Thanks,
Kevin
********************************
Havard:
Updated my map based on James' info:
***********************************''
Ifuritasfan:
James,
you might want to create a mailing list or a cite to host that map. If possible, please include me on your email list for that map... It's nice.
If you have it in campaign cartographer format, even better.
Ifurita[at]comcast.net
thanks in advance
******************************
Eltonrob:
Geeze, everybody's fantasy is as big as my English Vacation.
:roll:
**************************************
Arkanak:
If it is not too much trouble, could anyone please send me a copy of the final version of the wilderlands, mystara, realms, etc. map please. It would help my campaign greatly.
Thanks
Please send the high res map to arkane1[a]hotmail.com. Thanks for the help.
*****************************
Havard:
I assume you mean James' version of the map? Mine includes WL, Mystara and Blackmoor only, while James' version includes only a fraction of Mystara, but a range of other settings.
Havard
****************************************
ShaneG:
*bump*
ShaneG.
****************************************
IvidtheBowman:
For if you haven't seen it already:
*Or: Why the old pdfs at dtrpg are worth getting...*
******************************************************************
Markkuhl:
Could I get one of the non-scrunched maps emailed to me? marc.kuhl[a]gmail.com
*************************************
Ronwit:
Same here, please send me a copy of the map to ronwit[at]sbcglobal.net . ronwit.
******************************************
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign