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[Necromancer Repost] Blackmoor (Jan-Jul 2007)
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From: http://necromancergames.yuku.com/topic/ ... oor?page=1

mtbdm:

Does anyone have a map of how the Wilderlands links up with Blackmoor? I know many have joined the two worlds into a single setting at the "Valley of the Ancients" which appears on both maps. Does anyone have an image file of what the resulting continent would look like?

I'd also be interested in any maps showing Karak or the Demon Empires.

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magoo:
I remember seeing that map linked on this board. Can't remember who posted it and where it is...

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leadjunkie:
Yeah, I have the same recollection. Too bad the search feature on these boards is so terrible.

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Mtbdm:
I tried searching online but couldn't find any current links. I know they link up at the Valley of the ancients, but was looking for a more specific "Hex X is right above..." sort of thing OR a picture.
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JamesMishler:
Unfortunately, they do not quite match up perfectly.

The Blackmoor map from First Fantasy Campaign is at 10-miles per hex, so it is actually four times the size of a regular Wilderlands campaign map. The south-western quadrant of the Blackmoor map is the same size as the map of the Valley of the Ancients (new map #3), which it more or less stands above. However, there is at least a one to three hex "buffer" between the two maps, as they do not quite match up/overlap as the other Wilderlands maps do. That's something you have to figure our on your own...

The problem comes in, of course, if you use the later TSR "DA-series" version of Blackmoor, which takes the exact same map as used in First Fantasy Campaign and converts it to 24 miles per hex, later adding on a whole new section of southern Blackmoor/northern Thonia in the City of the Gods adventure module... none of these maps are compatible with the Wilderlands maps, so only the First Fantasy Campaign map really fits with the Wilderlands.

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Robsconley:
The problem is that First Fantasy Campaign map is 10 mile per hex and Wilderlands is 5 miles per hex. So it requires a fair amount of work to make a combined map.

FFC map is equal to four wilderland maps.

Rob Conley
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Blair Goatsblood:
The maps from the DA series ine up nicely with the widerlands map, IMO, if you have them to the east of the WL. Blackmoor is NE if the Valey of the Ancients. The city of the gods maps is to the east of the Valley of the Ancients.

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lkj:
A guy on the Blackmoor boards did his own conceptualization based on various sources.

The map is here:

[Image: 11011202404_c8a132468e_z.jpg]

There's a key here:

boards1.wizards.com/showt...st11120738

And a discussion about it here:

http://www.dablackmoor.com/MMRPG...opic&t=540

Hope that helps.

AD

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Havard:

Thanks for pointing me this way lkj!

I have made an expanded version of the map to include the entire Wilderlands Setting:
[Image: 11011118445_a8044aecd9_z.jpg]


Although I own the PG and the boxed set, I am hardly an expert on the WL and would love to get input on how to improve this map to do each setting justice.

Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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