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Mornard: Arneson didn't like HP
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finarvyn Wrote:I seem to recall that Dave used percentile dice for attributes and that the actual stat represented damage that could be taken, rather than adding an additional "hit point" statistic.
Adventures in Fantasy has hit points calculated as Strength/10 + Stamina/15 + Dex/20 with percentile stats. In other parts of the rules, Arneson uses a monster's average hit points number as an indicator of size. So size and hit points are directly related which also means that hit points represents physical damage only with no adjustments for luck or skill. As a character gains levels he becomes harder to hit instead of gaining hit points.
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