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City Maps: Maus
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RobJN Wrote:Given the shelter from the spur of land to the north of Maus, and the channels/islands just off the eastern shore, I'm surprised that the city doesn't have anything like a shipyard.

I don't see any docks, but maybe that's just a scale thing. Also, I'd rotate the Merchant's District a bit counter-clockwise, to move it closer to the High Market -- it just seems that merchants' headquaters, guildhalls, etc. would be a bit closer to the marketplace.

"Plunk, plunk" go my two coppers. Smile

Good feedback! A shipyard is noted. I would imagine the docks to be close to the warehouse district, but perhaps they do indeed deserve their own label. Good point about the Merchant's District being closer to the High Market making sense.

I will try and include some of these changes in my next update of the map.



Yaztromo Wrote:I thought this was an ancient cityport and a trading station, so I'd expect a very sheltered port (when it was an outpost, I'm sure they choose a suitable place) with warehouses close to the docks.
Probably the port is right inside the city, with about everything else built around it...
You may want to have a quick familiarization trip to Bergen, not too far from you, as far as I know... :wink:

Lol!

You do make some good points here. I guess I was thinking more in terms of some or southern europe's ancient cities where the port is located outside of the main city, but your interpretation is also valid. I am not sure I am ready to go back to square one on the drawing board with this yet, but I will keep it in mind for later Smile

With that regard, I think you may like the upcoming map of Archlis...



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