02-13-2013, 03:10 PM
Given the shelter from the spur of land to the north of Maus, and the channels/islands just off the eastern shore, I'm surprised that the city doesn't have anything like a shipyard.
I don't see any docks, but maybe that's just a scale thing. Also, I'd rotate the Merchant's District a bit counter-clockwise, to move it closer to the High Market -- it just seems that merchants' headquaters, guildhalls, etc. would be a bit closer to the marketplace.
"Plunk, plunk" go my two coppers.
I don't see any docks, but maybe that's just a scale thing. Also, I'd rotate the Merchant's District a bit counter-clockwise, to move it closer to the High Market -- it just seems that merchants' headquaters, guildhalls, etc. would be a bit closer to the marketplace.
"Plunk, plunk" go my two coppers.

![[Image: Trista-Thronesig-zps94e26f1f.png]](https://i.postimg.cc/c4XQmK55/Trista-Thronesig-zps94e26f1f.png)