Thread Rating:
  • 0 Vote(s) - 0 Average
Share Thread:
Blackmoor in the year 1100 of the Northern Calendar
#1
Hi all,

So, to say it with Coleridge: "The Knight's bones are dust/And his good sword rustHis soul is with the saints, I trust".

It's a hundred years after the FFC, and forty years after the DA modules, the MMRPG, or the LFC :wink:, depending on what you prefer.

What do the Northern Marches look like?



In our personal continuity, of course, nearly all the northern cities are destroyed by 1040 NC,
after the Iron Duke uses the City of Gods against the Blackmoorians and the Egg of Coot alike.

The Company of the Maiden has destroyed the Egg of Coot, and, if we disregard a few dark corners of the earth,
one may well assume that the Reunited Kingdom of Thonia enters a new age of peace and prosperity,
and that the human cities are eventually rebuild, and the burned Redwood is reforested.

So disneyfied and happy is this new kingdom, that one may well assume the presence of talking teddybears! :wink:


...But that is my version, and the optimistic setup is the just reward for our groups seven years of relentless adventuring!

How did you guys do it in your games? Sooner or later, regardless of which continuity you follow,
nearly every DM of a longer campaign in Blackmoor will advance the timeline, and/or add stuff by himself.
- So, how did you do that? How does your future Blackmoor look like? Smile

I am, in general, interested in how you guys advanced the timeline after the published era; whether five or fifty years, I don't really care.
Tell me your stories, please! Smile

Yours,

Rafe
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 2 Guest(s)