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Godlings in Blackmoor
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Freedom92 Wrote:The godling class ranges from clever, eldritch, mighty, and adept godlings. They cover the many aspects of half gods,

Thanks for clarifying Smile

Quote:though I'm interested i how an Immortals half god child would manifest, care to explain? This sounds interesting. The over all abilties and appearence might play into the choice of the godling type, the godling of the god of arcane might be eldritch while a god of war might be a mighty godling. I'd be interested to add a eldritch godling of the Outer Beings leading a cult against players.

Wrath of the Immortals is fairly vague on the details of such "demi-Gods". They have higher ability scores than normal mortals, and usually have one unique spell-like ability like fly (wings for instance) at the cost of an XP penalty.

Quote:What Immortals/Gods existed in Blackmoor? Did any of them not enjoy technology natural or unatural?

The main opponents of technology in Blackmoor are the Ordo Elementaris. I would guess that the Elemental Gods worshipped by the elves would fall into the same category.

Here is a list of Immortals/Gods.

Quote:Did the Outer Beings exist then as well?

Outer Beings are actually a fan creation by Geoff Gander with some ground work by James Mishler. However the concept was used in at least one WotC publication later on. I think they fit really well within the Blackmoor framework as well. I have always seen the Egg of Coot as having links to the Outer Beings and the references to a Cthonian Age mentioned in Dungeons of Castle Blackmoor is also pretty suggestive of ancient evils having once ruled the surface of the planet.


-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
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