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[Industry] Escapist: State of D&D Present
#25
Of course, I am not debating YOU, I am debating the, with all the respect, shitty, yet inexplicably popular article.

Asking Ryan Dancey and Andy Collins about the state of RPG and D&D is as smart as asking a liver transplant whether he'd like another glass of wine.


I think you're mistaken though in reducing this to the old gamer vs. new gamers debate, as, generally, is the notion that Wizards is pursuing any consistent tactic here:

They simply created a product that is generally regarded, if not outright bad, inferior to its predecessors.
Yet they decided to stick with it.


And now they get bad press for it. My bad.


That, as far as I see it, is really the whole range of the problem.
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