12-17-2011, 03:31 AM
Hello everyone.
Haven't posted in a while because game has been moving slowly. Mostly due to real life scheduling issues the game has stalled for the last month or so. Our warpriest has not been able to come for the last two sessions. I have introduced some revolving companion characters (Which are NPCs that are DM designed but player ran and a bit simpler than normal characters). Companion characters are a nice trick in 4E (stolen from the Savage Worlds RPG). It has helped a lot but still doesn't make up for having only two players. Role-playing is too limited and combat has a tendency to become more central. None of us want that so we are considering shelving this game. It sucks but eventually I hope to return to the world.
Haven't posted in a while because game has been moving slowly. Mostly due to real life scheduling issues the game has stalled for the last month or so. Our warpriest has not been able to come for the last two sessions. I have introduced some revolving companion characters (Which are NPCs that are DM designed but player ran and a bit simpler than normal characters). Companion characters are a nice trick in 4E (stolen from the Savage Worlds RPG). It has helped a lot but still doesn't make up for having only two players. Role-playing is too limited and combat has a tendency to become more central. None of us want that so we are considering shelving this game. It sucks but eventually I hope to return to the world.
