Thread Rating:
  • 0 Vote(s) - 0 Average
Share Thread:
[BECMI] Monster Conversion: Ash Goblins
#1
Aldarron asked if anyone had converted monsters from the D20 Blackmoor line to Classic D&D and I thought I would have a go at some of them. Here is the first one:

Goblin, Ash
Armor Class: 4
Hit Dice: 3* (M)
Move: 120' (40')
Attacks: By Weapon
Damage: 1d6 (Short Sword)
No. Appearing: 2d8 (6d10)
Save As: F3
Morale: 7
Treasure Type: C
Intelligence: 13
Alignment: Neutral
XP Value: 50
Monster Type: Humanoid (Common)

Ash Goblins are a type of goblins living in the Ash Hills, suffering from strange mutations. They look like ordinary Goblins, but have leather-tough gray skin. In combat, Ash Goblins can use a Fearful Howl. Enemies hearing their howl must roll a Save vs. Turn to Stone or flee for 1d6 rounds. Characters who make their saving throw are immune against further howl attacks from that group.

Ash Goblins first appeared in Dave Arneson's Blackmoor (3E).

Feel free to criticize or offer other comments! Smile

-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)