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Q&A with Dustin Clingman
#29
I believe the principle concern on the limitation of our Blackmoor license was to keep another large publisher from coming in and building a large publishing business around a property that was the trademark and property of WoTC. Our license was strictly for books and could not include any other items. This essentially limited the product upside and kept us from being able to really capitalize on the interest that the fans had in the world.

In the end, we had a great time rejuvenating Blackmoor, but our plans to have made a CRPG in the setting were fairly quickly squashed.
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