10-14-2020, 11:41 AM
Here's an attempt at a more strealined base mechanic for AiF:
Base Mechanic: Roll d% below Characteristic /5 + Education Area + Level
In this version, Education Area (Skill) adds +20 per level of training. Most Education Areas can be taken up to 3 times for a total of a +30 bonus.
WHAT THIS MEANS
The biggest change from the original system is that Education Areas are now a set bonus number instead of a percentage/fraction of a characteristic. In general I think it would also mean that Characteristics become less important compared to Education.
Thoughts?
-Havard
Base Mechanic: Roll d% below Characteristic /5 + Education Area + Level
In this version, Education Area (Skill) adds +20 per level of training. Most Education Areas can be taken up to 3 times for a total of a +30 bonus.
WHAT THIS MEANS
The biggest change from the original system is that Education Areas are now a set bonus number instead of a percentage/fraction of a characteristic. In general I think it would also mean that Characteristics become less important compared to Education.
Thoughts?
-Havard
Currently Running: The Blackmoor Vales Saga
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign
Currently Playing: Daniel S. Debelfry in the Throne of Star's Campaign