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(09-14-2020, 02:28 PM)Yaztromo Wrote: Rafael Wrote:It’s the epic plot that has kept me returning to the adventure, over the years
This! Absolutely this! 8)
Said that, nothing forbids you from writing more adventures... :wink:
Just in case you missed this
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
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(09-04-2023, 03:47 PM)Yaztromo Wrote: (09-14-2020, 02:28 PM)Yaztromo Wrote: Rafael Wrote:It’s the epic plot that has kept me returning to the adventure, over the years
This! Absolutely this! 8)
Said that, nothing forbids you from writing more adventures... :wink:
Just in case you missed this
Hehe, the problem I see is with me writing a GOOD adventure, Yaz, which is probably the thing that wouldn't be happening. Seriously, though, no plans in this regard, like, at all - not since, ugh, 2008 or 2009, really.
No plans to make such plans, either: I'm running a "Stormbringer" game at the moment, with the long-term goal to revisit many of the famous Chaosium modules - and of course, with the idea to spend time with the classic novels, as well. Might well be a few years until I return to running D&D, and because the game's premise is precisely to take a look at the classics, that's not precisely an environment for all too much from-the-ground-up adventure writing.
--- Plus, and I want to be quite frank about that, as well: I'm not sorry not to be away from D&D for a bit. Despite the movie, and despite a couple of products that were really charming (the new DL novels, for example), I think D&D and Hasbro need to sort themselves out. That OGL thing, six months ago - naaaah. Like hell am I going to use their products, their platforms, or their licenses for anything, ever again. Now, not too "angry" about this, just really disappointed as a fan.
Now, I made the decision to try "Stormbringer" with my real-world group back when I stumbled over a copy of the French "Mournblade" RPG, which must have been in 2020 or 2021; so, it's not related to anything that has happened in the D&D-sphere as of late. But if that hadn't been the case, after that OGL thing, I'd probably keep my distance from anything WotC, at least. I'm so happy that the sphere of D&D-adjacent games keeps expanding, though: Castles & Crusades, Dolmenwood, Shadow of the Weird Wizard, or the recent second edition of Fantasy AGE - that's all just simply quality content. It might not have the old brand names, but it will hopefully make sure that our style of gaming sticks around for a while longer.
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Well.... I tried
Anyway, nobody forces you to use D&D to write and share your adventures
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.
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(09-06-2023, 05:26 PM)Yaztromo Wrote: Well.... I tried
Anyway, nobody forces you to use D&D to write and share your adventures
Heh. Now, as I said, "no plans to make plans". Don't get me wrong, I'm honored that people, that you occasionally still ask me about Blackmoor, but the simple truth is, I have moved on. (Not just recently, but about ten years ago, already, after the end of "The Promised Land".) It's not a matter of "convincing me", or of "finding the offer that works for me", it's really a bit like asking someone to go back to college, and to move back in with their parents. -- Would it be fun? Yeah, maybe. ...But you've been there already.
Back in the 2000s, our main incentive as fans to create content was that there was none. Nowadays, that's completely different. There's some truly fantastic stuff for classic Blackmoor out there. For immediate purchase, no less. The original DA series as PODs (which wasn't the case during "my" time), the ten-something books by ZGG, Greg's recent book, and a whole number of most excellent texts by Rob Conley and by Dan Boggs. There's the amazing gift that were the 80++ FREE adventures for the MMRPG, and there's, of course, the public Blackmoor Archives our good friend Havard has quietly built here over the last decade-and-a-half.
-- I'm not trying to be "smarmy", here. I'm saying, in the most general terms, I think I'd like to see more done with this existing abundance of content. A couple of fun campaigns that bring people together, like your games are doing. Maybe some streaming project, like Tad Kilgore did a few years ago. You know, that kind of stuff.
It's always cool to see new ideas, and new spins on some of the classic stories - but especially in gaming, what I really want to see is cool games being played, and people having a good time playing them. This zeitgeist (no pun intended) of how every DM also needs to be a bustling micro-publisher - I don't feel at home with that idea, at all.
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