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I am right now running (play by post viewtopic.php?p=36056#p36056) Tower of Salt and there are strong chances that, during the various trials in the Tower of Salt, there will be a total party kill.
The trials in the Tower of Salt can be very tough and the text of the adventure itself provides you a way to bring back to life some characters that died in the dimension where the trials are run. However, the adventure doesn't say what you shall do if all characters die and the trials are not all completed.
This adventure is part of a campaign, so if this adventure is a failure and a TPK (including Sulla?), then follow up adventures of the Saga of Hadeen may not become available to play (especially if Sulla dies as well).
What do you think is the right solution?
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Yaztromo Wrote:I am right now running (play by post viewtopic.php?p=36056#p36056) Tower of Salt and there are strong chances that, during the various trials in the Tower of Salt, there will be a total party kill.
The trials in the Tower of Salt can be very tough and the text of the adventure itself provides you a way to bring back to life some characters that died in the dimension where the trials are run. However, the adventure doesn't say what you shall do if all characters die and the trials are not all completed.
This adventure is part of a campaign, so if this adventure is a failure and a TPK (including Sulla?), then follow up adventures of the Saga of Hadeen may not become available to play (especially if Sulla dies as well).
What do you think is the right solution?
How about having them captured instead of killed? Then you could run a follow-up adventure where they can escape. Or you can have them be freed as part of a hostage exchange.
Alternately, have the PCs be killed, but Sulla is now captured so the new group first has to rescue Sulla before continuing the story?
-Havard
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Havard Wrote:Yaztromo Wrote:I am right now running (play by post viewtopic.php?p=36056#p36056) Tower of Salt and there are strong chances that, during the various trials in the Tower of Salt, there will be a total party kill.
The trials in the Tower of Salt can be very tough and the text of the adventure itself provides you a way to bring back to life some characters that died in the dimension where the trials are run. However, the adventure doesn't say what you shall do if all characters die and the trials are not all completed.
This adventure is part of a campaign, so if this adventure is a failure and a TPK (including Sulla?), then follow up adventures of the Saga of Hadeen may not become available to play (especially if Sulla dies as well).
What do you think is the right solution?
How about having them captured instead of killed? Then you could run a follow-up adventure where they can escape. Or you can have them be freed as part of a hostage exchange.
Alternately, have the PCs be killed, but Sulla is now captured so the new group first has to rescue Sulla before continuing the story?
-Havard
The trials are more metaphysical than real... they happen in a shadow dimension governed by the deities of Hak and to access it they "die" in their home dimension to be recreated in the shadow one, and at the end they are re-lived in their home dimension. In the adventure it is explicitly allowed to re-live a character that didn't pass the trials and died in the shadow dimension after her companions complete the trials, but.... what if everybody fails? :roll:
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I'm not leaning towards letting the characters die in the parallel dimension, if so the dice dictates, and then they will see Sulla letting himself be cut down (his remit in this trial dimension was to let his allies fight on his behalf and wasn't allow to do anything at all, not even speaking or making gestures).
Ultimately, the test will be perceived to be about Sulla staying true to his remit, even if it means not reacting while you are getting killed.
Maybe... :roll:
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Eventually, the characters *almost* managed to overcome the third and last trial, but they were a bit unlucky and ended up in a TPK in the parallel dimension of the trial.
Sulla kept his word and didn't take any action, even when the third monster, slowly and painfully, killed him.
For the fact that he kept his word unti the very end, Yoosef decided to honour Sulla and his companions by letting them out of the Tower of Salt and continue their quest to understand the will of the deities about Sulla.
He's a real Nowhere man, sitting in his Nowhere land,
making all his Nowhere plans for Nobody.