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The Wayfarer's Inn • View topic - OOC thread

The Wayfarer's Inn

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 Post subject: Re: OOC thread
PostPosted: Sat May 16, 2015 9:43 am 
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But that gives an idea: if all fighters leave the pit and rahotep stays there, Gaderon can bomb him with whatever he has.

A time-honoured tactic for Wizards is: Fly - Fireball.

Levitate might work just as well.

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 Post subject: Re: OOC thread
PostPosted: Sat May 16, 2015 7:35 pm 
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I LIKE YOUR WAY OF THINKING DR STRANGELOVE


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 Post subject: Re: OOC thread
PostPosted: Sat May 16, 2015 10:08 pm 
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 Post subject: Re: OOC thread
PostPosted: Sun May 17, 2015 12:41 pm 
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Sol should be able to hold the line with Rahotep while Kherim and Ahi leave the pit. Then, the next round, grab the rope and start climbing out, while Gaderon starts attacking Rahotep with his spells.

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 Post subject: Re: OOC thread
PostPosted: Sun May 17, 2015 4:32 pm 
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Back home. :)

Ail, will you provide a spell failure roll for Ahi's Sunburst? I also need to know what Ahi will do in the upcoming round before I can post again.

And I need to know what Gaderon is about to do, once his limited wish goes off (or not).


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 Post subject: Re: OOC thread
PostPosted: Sun May 17, 2015 7:31 pm 
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Hi Sir C,

invisible castle is down. Do you know what other roller I can use? Or maybe you can roll for me. Is this an unmodified 100% roll?
Regarding actions, if we agree on the tactics, then Ahi will leave the pit after his spell goes off. If Kherim can leave the pit in the same round as Ahi, then he will do it and dump the holy water in the next round. If not, he will do the best he can with holy water in this round.

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 Post subject: Re: OOC thread
PostPosted: Sun May 17, 2015 9:55 pm 
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As a total side topic, I just botched my presence in another game I am playing. I tried to start a tactical discussion for the last boss fight, and it came across as arrogant and trying to tell others what to do. Plus, I did make some mistakes in analysis. Now, there is one player saying he is disgusted and abandoning his position in the fight with many others that have not spoken but probably are very annoyed.

I have apologized and I am keeping silent now, no need to keep apologizing to exhaustion, but I fear that my call to a tactical discussion actually may have had the opposite effect and will ruin any collaboration in the team.
I do have to learn from this and to moderate my way of saying things, but do you have any advice for me?

Thank you all.

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 Post subject: Re: OOC thread
PostPosted: Mon May 18, 2015 9:01 am 
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Not gonna lie, brother, you *have* a tendency to lecture people on the use of their characters; now, it has never really bothered me, or I would have kicked you in the shin.

Now, the difference between our game, and, say, a Ravenloft game, is quite simply that people put different weight on their character autonomy and their character development. - Here, right now, we're (no offense to Clarence, of course) playing a pretty straightforward dungeon crawler, a game that directly relies on people working as a tactical unit. So, tactical discussion is fine. In other games, where the story aspect is more important, though, this can come off in a very bad way.

That said, I wouldn't give too much about whatever nerdy meltdowns some blenderhead might have, especially online. "Disgusted" about a difference of opinion in D&D game? - Really? I envy that person for the obvious lack of other problems in his or her life.


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 Post subject: Re: OOC thread
PostPosted: Mon May 18, 2015 10:55 am 
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Ail,

It's an unmodified 50%, and you can make the roll with your dice, if you wish. I generally trust in the honesty of my players.

To your other question: Tactical discussions in combat situations are bread & butter talk in each and every D&D game that I know. And making suggestions what other characters might do belongs to this. So far, I have never had any issues with this in my games, unless there are players who come over with tactics for other characters before the players of said characters had a chance to say what they think their character should do. Waiting for others to make statements before one chimes in is the key, I think. Although I must admit that this is way easier when you sit at the table together than in a messageboard game.


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 Post subject: Re: OOC thread
PostPosted: Mon May 18, 2015 5:57 pm 
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Rafe, thank you for being honest. Maybe I just got carried away with the absence of any problem here. Yes, I will try and temper that down a bit. They say that good friends tell you your problems in the face, and I appreciate it. Makes you improve. :)

But your choice of word was interesting. I *have* been a lecture for quite a few years ;-)

Incidentally, that other game was over at Paizo, and is also a dungeon crawl.

Sir C:
Regarding the roll, I got a 56 in 1d100 roll.

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